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New Okhlos version available now! Cursor lock for MultiMonitor displays, graphic improvements and more!

Okhlos’ new version is here!

We’ve migrated from Unity 4 to Unity 5. And a lot of improvements were made. The most important ones are that now the game supports cursor lock on multi monitor displays, and an overall improvement in graphics, shadows and shaders. We’ve also changed the pieces left by a building when it’s destroyed, and a done lot of bug fixing.

Bug Fixes:
– The resolution issues which made you unable to play the game on some AMD configurations (mostly on some MacBook Pro) are now fixed
– Beating the game with Einstenos in the mob, no longer makes that if you start a new run at that moment it crashes upon finishing an area
– Fixed a loading freeze when trying to spawn a hero that was already in mob (inside one of the special  buildings)
– Fixed a crash after killing Hades (with Thucydides in the mob, and another hero affected by his ability also in the mob but dead)
– Gryphons can no longer get stuck flying away from the mob after killing a unit
– Flipped screen on Lemnos in some configurations when the anti-aliasing is activated
– Dying at the same as defeating a boss no longer makes you respawn at the next world but without a mob
– Pyrrho will now not kill any heroes, as part of his ability
– Stats are not stored any more during Crypto runs (as are persistent heroes)
– Panacea will no longer try to bring back to life disbanded units (which resulted in a mess)

Plus several other minor issues.

 

And lastly, here is a screen showing some of the new illumination and shaders.

captura-de-pantalla-2016-09-09-17-04-48

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Open Branch for Okhlos Engine Migration! Try it now!

Hey all!
Amazing news!
This week we started the migration to Unity 5!

The main reason behind this is that it will solve the issues that prevented people with some Mac Book Pro configurations (and a few other setups) from playing the game. Asides from this, probably the coolest feature we are introducing in this version, is CURSOR LOCK!

(This will only work for the people who owns Okhlos on Steam)

For all of you who are playing with mouse and a multi monitor setup, and you hate when your mouse escapes the window, now the mouse will be locked to the window!

As far as we know, this feature works only on PC and Linux. Unity currently does not support it on Mac.

We are preparing a open branch for all of you who already have the game. Just go to your Steam Library, select Okhlos and then properties. Go to the betas tab, and there you will be able to choose “Unity 5 Migration”.

You will see Okhlos [EngineMigration] on your steam Library and you’ll know it worked!

migrationexplain

This is not final, so if anyone wants to help us, feel free to post any bug or problems you find on the Steam forums, in the “Unity 5 Migration” thread.

OKHLOS ON STEAM

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